We have several games in development, each with a world-class partner and agreed long-term development fees. These development fees form a strong, growing and predictable revenue basis for many years. On top of these revenues, we build the more unpredictable, but highly scalable revenue streams, game royalties.
Individual game royalties depend on many variables, which are not all in our control. Therefore, our assumptions for game royalties are conservative by default. At the same time, even though not assumed as the base case, each high-quality game that stands out in the market, has the potential to succeed in a bigger way, which would drive significant revenue and operating profit growth. Our games are step by step transforming into longer-lasting experiences that typically continue to sell for many years. This also applies to the three games we launched in the end of 2021 and early 2022 with our partners.
In relation to our longer-term games roadmap, we now have four game projects in development and will have major game launches between 2023 and 2025. The timing of individual game launches and new game development agreements may cause variation between quarters and years. With several games out in the market accruing royalties, and several new ones in development, also this variation is expected to decrease in the coming years.