Remedy’s CEO is appointed by the Board of Directors.

The CEO is responsible for Remedy’s day-to-day management in accordance with the Board of Directors’ instructions. The CEO presents decision-making matters to the Board of Directors and reports to it. The Core Management Team assists the CEO in Remedy’s day-to-day management.

Tero Virtala

Chief Executive Officer since 2016
Remedy shares owned: 300 000 (2.2%)
Remedy option rights owned: 57 000

Tero Virtala (b. 1974) has been Remedy’s CEO since 2016. Virtala has extensive video game industry experience, and he has managed video game companies over 20 years. Before joining Remedy, Virtala acted as the CEO of RedLynx Ltd, which was a successful, fast-growing Finnish video game company that was acquired by Ubisoft in 2011. Between 2011 and 2015, Virtala acted as the Managing Director of RedLynx and worked on Ubisoft’s international development projects. Before Redlynx, Virtala was a management consultant at PricewaterhouseCoopers where he specialized in corporate strategy and change management in the information technology, telecom, and media industries.

Virtala holds a Master of Science in Technology (Technical Physics) from Helsinki University of Technology.

Markus Mäki

Chairman of the Board of Directors
Founding member
Chief Product Officer
Remedy shares owned: 3 197 000 (23.7%)
Remedy option rights owned:
0

Markus Mäki (b. 1974) is one of Remedy’s original founders. Mäki is one of the pioneers of the Finnish video game industry with decades of experience including being one of the key people behind Futuremark Ltd. He has participated in every Remedy game project since the founding of the company, mainly in production and technology management roles.

Mäki holds an English bachelor’s degree in Computer Engineering from the Espoo-Vantaa Institute of Technology (currently Metropolia University of Applied Sciences).

Sami Järvi

Creative Director, at Remedy since 1996
Remedy shares owned: 560 000 (4.2%)
Remedy option rights owned: 28 000

Sami Järvi (b. 1970), better known as Sam Lake, acts as Remedy’s Creative Director. He is one of the most respected writers in the video game industry. Järvi has been with Remedy since its first game that was published in 1996 and he has been involved in creating all Remedy’s game brands, including Max Payne, Alan Wake, Quantum Break, and Control. He is a key part of Remedy’s creative DNA and storytelling brand.

Mikael Kasurinen

Creative Director since 2024, at Remedy between 2001-2010 and since 2014
Remedy shares owned: 18 000 (< 1%)
Remedy Option rights owned: 24 000

Mikael Kasurinen (b. 1978) has been Remedy’s Creative Director since 2024. He started at Remedy in 2001, working first on Max Payne 2 and then continuing as a design lead on Alan Wake. Between 2010-2014 he worked at Avalanche Studios and DICE as a lead designer on games such as Mad Max and Battlefield 4. In 2014 he returned to Remedy as a Game Director on Quantum Break and then continued on to direct Control. Currently he is the Game Director of Control 2 and the Control franchise.

Kasurinen has studied at Jyväskylä Polytechnic and holds a bachelor’s degree of higher education in software engineering.

Johannes Paloheimo

Chief Commercial Officer, at Remedy since 2012
Remedy shares owned: 103 000 (< 1%)
Remedy option rights owned: 47 000

Johannes Paloheimo (b. 1984) acts as Remedy’s Chief Commercial Director, and he has been with the firm since 2012. Before joining Remedy, he served as a management consultant at the Finnish-Swedish Chamber of Commerce in Stockholm.

Paloheimo holds a master’s degree from Chalmers University of Technology and a bachelor’s degree in industrial management from Arcada University of Applied Sciences, Helsinki.

Mika Vehkala

Chief Technology Officer since 2023, at Remedy since 2016
Remedy shares owned: 0
Remedy option rights owned: 28 500

Mika Vehkala (b. 1978) has been Remedy’s Chief Technology Officer since 2023. He has extensive video game industry experience creating games for over 28 years. Past experience includes working for studios such as Redlynx, IO Interactive, Guerrilla Games and Next Games where he has worked on projects including Hitman Absolution, Killzone Shadow Fall, Horizon Zero Dawn and The Walking Dead: No Man’s Land.

Vehkala has studied Computer Science at University of Helsinki.

 

The information above reflects the situation as of July 1, 2024.